Wednesday, September 14, 2011

Modeling with Primitive Shapes

Here is my first crack at 3D modeling with Maya.  After I got used to the interface I found it pretty easy to manipulate the shapes into what I wanted to make.  It felt like playing with Legos, which happen to be my all time favorite childhood toy.  There's some clipping in some places but I decided perfection was not the point of this assignment.  What were giving me trouble however were the materials.  I wasn't able to get the desired effects I wanted and the colors are all a little off.  That seems like something I would like to go back and touch up.




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